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- on exitFrame
- global gCurrentHtPage, gTotalHtPages
- if rollOver(5) then
- puppetSprite(5, 1)
- set the castNum of sprite 5 to cast "b071.roll"
- updateStage()
- else
- set the castNum of sprite 5 to cast "b071"
- updateStage()
- end if
- if gCurrentHtPage > 1 then
- if rollOver(6) then
- puppetSprite(6, 1)
- set the castNum of sprite 6 to cast "b073.roll"
- updateStage()
- else
- puppetSprite(6, 1)
- set the castNum of sprite 6 to cast "b073"
- updateStage()
- end if
- end if
- if gCurrentHtPage < gTotalHtPages then
- if rollOver(7) then
- puppetSprite(7, 1)
- set the castNum of sprite 7 to cast "b072.roll"
- updateStage()
- else
- puppetSprite(7, 1)
- set the castNum of sprite 7 to cast "b072"
- updateStage()
- end if
- end if
- mainMenuRollovers()
- updateStage()
- go(the frame)
- end
-